ʟᴀsᴛ ᴇᴅᴇɴ ᴍᴏᴅs (
lasteden) wrote in
spacedragons2017-08-16 12:20 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
AUGUST TDM.

➛ Welcome to Last Eden's TDM for August! Threads here can be counted as game canon. ➛ Feel free to use the prompts to test out a new character or to try out the game's premise! ➛ The TDM can be used for your application sample, though it is not a requirement. A DREAM, OF A SOUL AWAKE. You are asleep. The dreamscape ripples, resolves into a vision of a foreign land, and then a world of pure white. There is the sensation of rising through deep water, and then you find yourself in a room of white marble. Your items may be set on the floor around you, or you could have arrived bare-handed - whichever it is, you'll soon be addressed by a couple of tired-looking people in white coats. It seems they're as confused as you are. A ➛ After getting a brief introduction to the White Moon and choosing a faction, you will be allowed to leave. It's a whole new world, after all - so why not look around? The architecture of the Administrative Zone is very formal, in high contrast to the Free Market which is practically a riot of colour and wares. Merchants from all four nations peddle their wares here - have a look around, but also keep a watch on your purse. Some things can be quite expensive. B ➛ As you head out of the Administrative Zone's gates, a flash of light catches your eye. The sun-crystal is reflected quite brightly in the window of a nearby building, almost dazzling you - and in that instant you see someone behind you in the street. A youth with white hair and grey clothing, oddly familiar. You blink, and he's gone. Maybe he was never there at all. TO THE STARS, WE ENTRUST OUR DIRECTION. The money given to every new foreigner is limited. It seems you will be expected to earn your keep from now on, either through tradecraft or through offering your services to the populace. If taking on small contracts isn't your thing, each faction also has bounties up for the taking. After all, you carry a surprising resistance to the miasma that lurks outside the city walls. Why not put it to use? C ➛ Fancy taking a ride on a dragon? The roostkeepers of the Ice faction are friendly and will allow you to interact with their charges as long as you're respectful of their boundaries. The older dragons will merely gaze at you pensively, but the youngsters are always up for a game of catch or two. There's also the option of dragon taxi if you wish to travel between regions. If you can fork out the coin, they'll send you across the Moon in the fastest time possible. D ➛ The inland Sea is abuzz with activity at this time of the year. While the seasonal variations are dampened inside the Moon ship, that hasn't stopped the natives from hanging out at the beach. The Blood faction's side has plenty of revelry, with fireworks set off at night and grilled fish stalls set up along the waterfront. Some of the food on offer may carry potent effects, however - the shamans are used to ingesting enhanced wines, but are you? E ➛ If you've let slip the fact that you're from another world, you may soon gain some fans. Some natives will be curious and wish to interview you, but others may have more shady intentions. It can be hard to distinguish well-wishers from kidnappers - if you're being cornered by a few very earnest folk, it might be time to run. F ➛ The roostkeepers will let you ride one of their older dragons if you are going to the Badlands on an exploration mission. It's a desolate landscape barren and devoid of all plant life, but such rocks might hide valuable treasures. Strange ores and crystals jut out of rock formations about a mile or two outside the city walls. Even map information will fetch you some reward from your faction. But don't venture out too far, or your resistance may wear off and leave you at the mercy of the elements. G ➛ Wildcard! Feel free to utilize minor NPCs if needed. If you have any questions about the setting, direct them towards the FAQ. |
premise | rules | faq | taken | directory | reserves | applications
factions | locations | npc listing | hiatus/drop | bounty board | mod contact
1/2
[ ...in the end, any answer which Lavi would give...
(It would always be right.) ]
It was very much like this world, but in a different cluster of stars. [ Giving pause, he lifts a hand to brush the fringe of his hair back, behind the shell of his ear, the even cadence of his voice falling somewhat... sheepish. Bashful, as he divulges a truth which he wouldn't dare dream of hiding: ] You... did not care much for me, when first we met, for I think I represented all that you loathed most.
[ An enemy, garbed in black. A heart that, however sincere, would only be twisted and maligned by the harsh reality of the Quad. ]
At that time, I willingly wore a collar about my neck, and in exchange... I was granted power enough to help the people I saw before me.
[ Even if the price had been terrible, unbearable when his hand had been forced, and found himself caught between defending those who strove to change the Company from within—his family, those who knew the Company could become something beautiful, serving the Quad as an agent of good—and the civilians who would rail against them, for in their eyes...
All those who bore the uniform and crest of the Company were the same: monsters who aptly wore the guise of people. ]
And one day, you realized that. I'd acted stupidly, impulsively when all the world was burning around me. There were so, so very many in need of aid, and I hadn't the hands to save all of them, though I tried. In the end, I failed, and I hadn't even the hands to help myself.
[ And it had been a lesson well learned, a push for Sion to grow stronger still to achieve a peaceful place; a gentler world. ]
You saved my life, on that day, and you were injured because of it.
Though you have walked a different path in this life, I... cannot forget what you did, nor do I wish to. [ A tumult of emotion colors his voice: gratitude, shame, regret, and something threadbare, something as resilient as it is tentative... something like... hope? ]
More than anything, it makes me want to know the you as you are now.
[ And maybe that, there, is just a bit selfish of him. ]
You've many stories to tell, I'm sure.